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For a more tutorialized explanation of the content described in this article, see Player on the Hytale Community Wiki.
Players in a desert, with different styles applied.
Two players holding different items.

The player is the character that users control in-game. Each player has an avatar which is the customizable character which represents players in-game. Players have 100 health points, and lose health when taking damage.[1]

Character creator[edit | edit source]

Main article: Character creator

The player's appearance can be customized using the character creator, where different aspects of the player can be edited and different themed styles can be applied.

Model[edit | edit source]

The player model can be customized,[2] allowing the player to take the form of any NPC in-game,[3] also known as "morphing". Players can also create their own models for the avatar to display in-game.

The head of the player model is tilted very slightly five degrees upwards by default due to the fact that users tend to look slightly down while playing video games.[4] This only affects how other players see the avatar and does not change the camera angle.[5]

Layers[edit | edit source]

Different clothing items are worn on different layers; armor will appear on top of all clothes.[6]

Expressions[edit | edit source]

The player's avatar can have different facial expressions and perform emotes. Some expressions are activated during gameplay, like gritting teeth when pulling out a sword, but others can be customized and triggered manually.[6]

History[edit | edit source]

During development
13 December 2018 Players and character customization are seen in the Hytale trailer.
15 February 2019 Character customization is showcased in a blog post.
6 April 2019 An early development screenshot of players in a multiplayer server is shown.

Gallery[edit | edit source]

References[edit | edit source]